Monday, October 3, 2011

The Sometimes-Late-to-the-Party Gamer // Tools of Destruction

Today (or tomorrow), I am finally finishing Ratchet & Clank Future: Tools of Destruction after about a month...and 3-plus years I guess, since it's certainly not new, which is the reason for the title of this post.

Anyway, on the off chance that you're also playing an old R&C right now, I was a victim of the holo-plan glitch on Ardolis. The thing is, I didn't know about this glitch and was going a little bit nutty until I looked it up. I was way beyond the point where I could have reloaded a save before the glitch happened. It was the end of the game before I noticed a holo-plan piece was missing, and there was no way I was going to start all over again. There are only a few games I've ever had the time or inclination to replay, such as Dead Space, Gears of War, and Halo. I loved Tools of Destruction, but Gears 3 came out a couple weeks ago and I'm really anxious to get to it. I would have already, but when I start a new game before I'm finished with an old one I almost never go back. There's always something else to distract.

Oh, back to the reason I started this post. The consensus seems to be that the only two ways to overcome this glitch are to reload a previous save, start over, or to finish and start a new challenge mode. Today I just decided to try again, for possibly the sixth and seventh time, even though I knew my efforts would be futile. At first, I smashed the boxes as usual and nothing happened. Then just before I gave up I tried once more, carefully breaking boxes one at a time, and suddenly the holo-plan was there! I have no idea if it mattered, but I killed myself to get to the last checkpoint instead of finishing the level or reloading. Strange thing, though: I remember getting the holo-plan here on my first trip to Ardolis, but then it wasn't counted, which I did not notice until it was too late. I haven't read if it happened that way to anyone else.

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